King Arthur and the...
When King Arthur and his knights were banished to the Cave of Glass by the evil sorceress Morgana, and Camelot on the brink of defeat by her Warlords, the wizard Merlin took the drastic measure of summoning twelve strong and noble men from the future as their replacement. The people who fit his profile where members of the New York Knights football team, lead by quarterback Arthur King.
Once in Camelot, Arthur, Lance, Tone, Trunk, Wally, Brink, Phil, Darren, Gallop, Breeze, Lug and Zeke became the Knights of Justice. Their goal was to protect the land and rescue the real King Arthur and his men by finding the 12 Keys of Truth—one for each of the knights. After finding all of the keys the real knights would be freed and Arthur King and his team could return home. The fate of the future depended on their success.
To assist them in their fight, Merlin used the magic of the Round Table to bestow upon the knights magical armor and weapons. Each of the knights had a personalized emblem emblazoned on their chest plate and on their shield. The chest emblem magically stored a weapon, which the knight could wield or in some cases fire as a projectile, and the shield emblem called forth an animal to assist in special circumstances. In similar fashion, the Warlords came equipped with their own arsenal of magic weapons and armor.
King Arthur and the Knights of Justice lasted for two seasons of thirteen episodes each. The series’ abrupt ending and unresolved story lines meant that the ultimate fate of the knights was left unresolved.