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Tiamat
 

Prod. and Airdates:

 

September 1983 - August 1986, CBS

Marvel Productions, TSR

Theme Song: Dungeons & Dragons (season 1)

Dungeons & Dragons (season 2)

Dungeons & Dragons (2000, Fox re-broadcast)

 
O

 

ne day while enjoying themselves at an amusement park, six friends aged 8 to 15 decided to go on the "Dungeons & Dragons" ride. What started out as an average ride turned into a waking nightmare when halfway through the event things started going haywire and a portal opened up that transported them to another world. They ended up in the Realm - a world similar to any that could be used as a backdrop for a Dungeons & Dragons role-playing campaign, which the cartoon series itself was loosely based off of.

 

In the Realm the kids met a short but powerful wizard called Dungeon Master, their self-described guide in the realm of Dungeons & Dragons. Dungeon Master supplied the kids with magical weapons to help them protect themselves from the dangers they would face, and on occasion he informed them of potential ways to get home (in the form of cryptic clues), which was the kids' greatest desire.

 

Venger

 

The weapons and "character classes" Dungeon Master assigned to the kids were in keeping with their personalities. Hank (15 years old) was the natural leader of the bunch and took responsibility for their well-being. He was made a 'Ranger' and armed with an energy bow that could be used to fire yellow bolts of energy as an impact force or that could be manipulated to form a bridge, rope, etc. Eric (also age 15) had little in common with Hank. His main concern was his own well-being. He was also argumentative and he tended to complain a lot. While these don't sound like fantastic qualities, Eric's self-centered antics and foot-in-mouth expressions provided much of the humor for the series. Eric received the designation 'Cavalier' and was equipped with a shield that could project a type of force field used to dampen the impact from almost any type of attack. Eric's 'character class' seems the least appropriate in comparison to the character's personality, but on several occasions when it was least expected he showed a disregard for his own safety and a hidden courage that surprised everyone (most of all himself!) and revealed his potential as a person. Diana (age 14) was probably the most self assured and daring of the bunch. She was tagged an 'Acrobat' and armed with an expanding stave that enhanced her already honed skills as a gymnast. Assigned the 'Thief' class, self-conscious and non-daring - but of otherwise good moral character - Sheila (age 13) was given a magic cloak that allowed her to become invisible. Nicknamed Presto by his friends even before they arrived in the Realm, Albert (age 12) was equipped with a wizard's hat and made a 'Magician.' With the rhyme of a magic spell he could pull anything that was needed out of the hat, living or inanimate and regardless of size. Unfortunately, Presto's indecisiveness and lack of self-confidence meant there was a good chance that whatever he pulled out of the hat would be completely useless for the given situation. The last and youngest member of the group was Bobby (age 8), little brother to Sheila. Bobby was made a 'Barbarian' and armed with a club that had the power to strike objects with supernatural force. Painfully aware that he was much younger than the other children, part of Bobby's recklessness and apparent fearlessness stemmed from the fact that he wanted to be seen as one of the 'big boys.' Upon arriving in the Realm the kids ran into a young unicorn they called Uni, who became their traveling companion and best friend to Bobby.

 

The Realm was a world filled with magic and all manner of otherworldly dangers, broken by pockets of civilization. Regardless of surroundings, the children's weapons served them well and gave them a fighting chance against most adversaries. Their primary foe throughout the series was an ancient master of magic named Venger (at least 1,000 years old), whose ultimate goal was the conquest and enslavement of all the races in the Realm. Owing to his power and near total domination over the evil elements of the world, Venger had a hand in nearly every dark plot the kids came up against. One being that even Venger feared, however, was the dragon queen Tiamat - a five headed, nearly indestructible force. Perhaps (in all likelihood) only Dungeon Master was more powerful, but he rarely chose to pit himself directly against evil, preferring, rather, to act as a guide to others in their fight for freedom. At one point Dungeon Master hinted to a past association with Venger, saying "Everyone makes mistakes, Venger was mine."

 

Dungeons & Dragons ride

The children had many opportunities to get home over the course of the series - their quests often revealing some type of portal leading back to Earth - but on the verge of returning home they were always faced with some dilemma that made them decide to stay (such as saving someone or something left behind from imminent destruction). In quiet scenes of Dungeon Master sitting alone, he made remarks on several occasions that alluded to the kids' choice being the right one and a true step forward in their quest to get home. This leads one to think that the kids' true quest in the Realm was of a personal nature, and that they were there to conquer their own 'inner' demons.

 

The show ran for three seasons on CBS beginning in 1983. It was cancelled midway through its third season, so no final episode was ever made, which left the fate of the children up in the air - did they ever get home? There has been much talk among fandom of a concluding episode that was written but never produced, but since it was never actually made, events supposed to take place in the episode cannot be seen as official, since changes are often made between the concept and execution of a story. Regardless, the fate of the children is revealed in the episode "The Girl Who Dreamed Tomorrow." In that episode a girl named Terri - also from Earth - had the gift of precognizance and could see the future in her dreams. On departing (because she made it through yet another portal and the other kids didn't), she gave her locket to Bobby, because in a previous dream Bobby had approached her at her school back on Earth and returned the locket to her. At the time she dreamed the vision of the future she asked Dungeon Master, "Was that just another dream?" To which he replied, "Yes, but like the others it will come true." This clearly reveals that the kids did eventually get back home (at least Bobby did - but it has to be assumed they all did), and in the vision Bobby didn't look any older, so the children's remaining time in the Realm could not have been for any extended length.

 
   

 

Cast

Hank

Willie Aames

Eric

Donny Most

Presto

Adam Rich

Sheila

Katie Leigh

Diana

Tony Gale Smith

Bobby

Teddy Field III

Dungeon Master

Sidney Miller

Venger

Peter Cullen

Uni

Frank Welker

Shadow Demon

Bob Holt

 

Similar Shows:

 

Conan the Adventurer

Thundarr the Barbarian

 

 

 

 

 

Hank and Dekion

 

 

 

 

 

 

 

 

 
 
  Episodes  
 
 

Season 1

 

The Night of No Tomorrow

Eye of the Beholder

The Hall of Bones

Valley of the Unicorns

In Search of the Dungeon Master

Beauty and the Bogbeast

Prison Without Walls

Servant of Evil

Quest of the Skeleton Warrior

The Garden of Zinn

The Box

The Lost Children

P-R-E-S-T-O Spells Disaster

 

Season 2

 

The Girl Who Dreamed Tomorrow

The Treasure of Tardos

City at the Edge of Midnight

The Traitor

Day of the Dungeon Master

The Last Illusion

The Dragon's Graveyard

Child of the Stargazer

 

Season 3

 

The Dungeon at the Heart of Dawn

The Time Lost

Odyssey of the 12th Talisman

Citadel of Shadow

Cave of the Fairie Dragons

The Winds of Darkness

 

 

 

 

 

Eric talks to some orcs
Venger and Shadow Demon
Presto
Venger in disguise
Diana
Presto and Eric
Uni and Bobby
 

 

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